Here is a list of known exploits in Civilization III. The first five exploits listed here are allowed. Right of Passage Abuse Make an agreement of Right of Passage, move your units to their main cities and attack them all at once. Free Palace Jump When disbanding your capitol your palace will appear in the biggest other city. Your former capitol can be rebuilt by the settler it created.
Ship hopping While at sea, you can unload a ship on the same square where there is another ship and that ship can take over the load. This way you can move your units to any location in one turn. But it takes a lot of effort. This way you simply have more cities which are in the beginning just as big as normal.
This has been eliminated in Conquests, and cities at equal distance get increasing Ranks according to dates of founding. Scout resource denial Place a scout on a square where there is a resource and in future enemy territory. As long as you have peace with them you can leave him there undisturbed and the other will never be able to build a road to it. Pop-Rushing In despotism and communism it is possible to use cities purely for unit rush building.
Workers can be added to such a city and then the city can then use them to rush build units. This is disallowed, so do not create these kind of cities. Pop rushing one or two regular citizens to finish a building or to build a unit is within the rules and the spirit of the game. What is against the rules is joining workers to cities for the purpose of pop rushing. This is fixed in version 1.
When another tribe ask you to trade something with them, they will often try and cheat you. Instead of accepting straigh away, propose a counter offer. Once the counter offer screen comes up, click the items they are offering so that the 'What will you give me for this' option comes up, then click that. Now they will offer a list of things that very often weren't there in the initial trade.
When you go to save, name the save ''multi'' without the quotes. This allows you to see the map and you can change what other civs are producing, among other things.
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