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Game or Patch Questions? Visit FileForums. Magazines Banners. The Sims 2 Die Sims 2. Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online! All Sims age, on and outside lot, which can be changed in game options. Lifespan, aging, and age duration can be customized in game options. All Sims in all worlds age at the same time, unless changed by the player.
Teens and older have one of 5 aspirations additional 2 aspirations are added in Nightlife , which affect their Wants and Fears. Toddlers and children aspire to Grow Up. Secondary aspirations introduced in FreeTime. Aspirations return: teens and older Sims can choose one of twelve aspiration types, most of which have two or three variations that act like a Lifetime Wish. Children have four aspirations, with only one variation each. Toddlers don't have aspirations. Chance cards will force career change when at the top level of a career.
Other chance cards may rarely emerge, giving out skills or money, or sometimes having no effect. Chance cards rarely appear and some have almost no effect on the job except for changing careers as in The Sims , and cause various moodlets. Chance cards appear occasionally, on any career level and have an effect on the Job Performance. Some also give various moodlets. Buildings limited to 2 floors. Basements, foundations and lofts not possible. Basic roof pitch selector. Buildings limited to 5 floors, or 4 with foundation.
In expansions after University , this can be changed to up to 15 floors without foundation using cheats. Buildings with foundation can have basements incorporated into them.
Lofts theoretically possible. Roof pitch can be changed first in the cheat console in Pets , and later Mansion and Garden Stuff , where a roof pitch changer is added. Various roof types like pagoda and dome are added via expansion packs.
Same as The Sims 2. In addition, basements were included in the World Adventures expansion patch, with 4 floors. The maximum building height is 5 floors, though there cannot be any full walls on the 5th floor. Foundations also don't count as a floor. Basements were added in Patch 15 , and can be 4 floors deep. Roofs are more easily modifiable, allowing for better utilization of attic space and more customization.
Babies are objects rather than Sims. Young adult stage, added in University , is optional. Same as The Sims 3. Toddlers returned in Patch Family structures are not clearly defined. Marriage does little more than move a Sim into the lot and there is no scope to break up.
Family structures very clearly defined, including family trees. Marriages and unions the same-sex equivalent also defined and can break up, most often triggered through infidelity.
Sims collect visible memories and invisible memory markers for use in gossip. Memories returned in Patch 22 , now with screenshots and fully customizable, as well as sharable online.
Memories can be collected, but are optional. The player can choose whether or not the game prompts them to capture a memory. All neighborhoods are the same and pre-designed. Additional neighborhoods can be made if an expansion pack is installed. Later expansion packs add sub-neighborhoods also pre-designed and added automatically, cannot be removed.
Additional neighborhoods built from scratch may be created and added to the menu screen. Additional pre-designed neighborhoods that come from other expansion packs are Riverblossom Hills , Desiderata Valley , and Belladonna Cove. Some expansion packs add the option of attaching sub-neighborhoods, pre-designed or built from scratch, to the main neighborhood.
Player-created worlds can be created by using Create a World tool. Riverview is available for free download. Only Townie -type NPCs are interactive. All other NPCs e. All NPCs are interactive and they will be replaced if something causes them to give up their roles. Random phone calls pranking or giving out money. Couples will occasionally get a phone call asking if they want to adopt a baby. Phone will also ring to announce Sims being fired from their job.
Other Sims never call. No prank or money calls, but friends and acquaintances may call at random. With Nightlife , Sims that were met in gatherings can tell other Sims about how fun the night was, thus random contacts may call up to ask those Sims out.
Sims with less than 2 Nice points can make crank calls. Friends may call at random, opportunities also come via phone calls. Teens may pull prank calls if Generations is installed. Friends occasionally call to chat, ask to hang out or invite the player's Sim over. In Patch 19 , Sims that know the player's Sim can invite them to an event. For example, a child Sim may call another child for a playdate. No pregnancy, babies can simply appear after user says yes to random "Should we have a baby?
No genetics other than skin color are passed down. Personality for children is randomly generated. Try for baby may lead to 3 day pregnancy for adult female Sim who is not within 5 days of transition to elder, genetic traits are passed down from both parents. Alien abduction via telescope may lead to 3 day pregnancy for adult male Sim who is not within 5 days of transition to elder. Alien pregnancy returned in The Sims 3: Seasons. Same as The Sims 2 and The Sims 3. Alien pregnancy returned in The Sims 4: Get to Work.
Household accounts screen can be accessed, showing income and expenditure over past 3 days and current day. When a child in the family has failing grades, all children are taken away by a social worker unless they're at school , and other families may adopt them. Sims with failing grades are never taken away to Military School or by the Social Worker. In fact, they never actually have to go to school.
However, players cannot choose an extra trait when they age up. With numerous expansions since, adding fully playable careers and even country life , The Sims 4 is an engrossing experience to dive into - as long as you're willing to buy the numerous DLC packs, and now smaller DLC kits - it is EA, after all.
With multiple varying entries under the name MySims, this series of games had all manner of adventures to explore. From kingdom-building, to racing, to secret agent thrillers, there was something for everyone - an unexpected variety series. You start the game living at home with your mother, and have to earn enough money to move out.
While the game does look drastically different from handheld versions and home consoles, the overall experience is similar. Once you manage to move out, your character will continue to have aspirations to reach higher things in life - all the while meeting strange characters and learning new skills as you go.
It was a refreshing take on the game, and brought the experience to more people than ever before. As a sequel to the successful original, The Sims 2 had many versions available to fans, across all platforms. Of course, on PC, you had a standard and incredible Sims experience with numerous expansions that added an immense amount of content to the game. The console versions varied quite a bit. On PSP, you lived in a grove of peculiar characters. On Nintendo DS, you had to manage a hotel, plagued with strangers and aliens.
These were also excellent experiences, and are worth a mention. Can you really beat the original? Well, it's number two on the list, so probably - but even so, The Sims is a brilliant game that broke new ground, paving the way for an entire series that continues to grow today. From house building to living life, the original game captivated fans to no end - and many fans of the original are still playing the current entries today, eagerly waiting to see what expansions come next. The Sims was truly a wonderful idea to come out of , and 20 years later it goes strong.
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